The Beginner Rewards System helps new players progress smoother by giving useful equipment, crystal coins, imbuement scrolls, and a special beginner ring while leveling.
The system is designed to help newcomers get playable gear without being fully dependent on the market.
Each vocation receives different equipment while leveling. The inventories below show the full set a character can receive up to level 170.
At level 130, your character receives a Beginner Ring directly into the ring slot. It is added directly into the ring slot and starts its decay timer immediately.
If another ring is equipped, it may be replaced when the Beginner Ring is added.
It can only be wielded properly by players of level 80 or higher.
It weighs 0.80 oz.
If you wear it on your ring slot, it will boost your health regeneration, increase your critical chance, damage, and after 7 days it automatically evolves to its stronger version.
It can only be wielded properly by players of level 80 or higher.
It weighs 1.20 oz.
If you wear it on your ring slot, it will boost your health regeneration, increase your critical chance, damage, and after 14 days it automatically vanishes.
At level 100, beginners receive 6 intricate imbuement scrolls. These help with early important imbuements such as critical damage, mana leech, and life leech.
When your character advances a level, the system shows how long it took to progress from the previous level.
When leveling up, your character is also healed to full health and mana.
Rewards are saved with storage, so each reward can only be received once per character.
At level 170, your character receives a temporary beginner charm together with the level reward.
Augments: (All minor spell -> +12% base damage) that will expire in 20 days and 23 hours.
It weighs 2.00 oz.
A beginner charm that slowly fades away. It increases movement speed, gives minor physical protection, and slightly improves regeneration.
- Rewards are automatic when reaching the required level.
- Vocation rewards depend on your character vocation.
- Knights receive a weapon based on their highest fighting skill at level 130.
- The Beginner Ring starts counting time immediately after being received.
- The Beginner Ring evolves automatically after 7 days.
- This system is designed mainly for newcomers and early progression.
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